Computer Graphics International Heritage Through the Looking Glass Developing an Infrastructure for 3D Scholarship

2023-02-07T14:32:00+00:00

As part of the Computer Graphics International (CGI 2022) conference, a Workshop on Digital Cultural Heritage was organised to further discuss the outcomes of previous EU-funded initiatives on digital heritage [...]

Computer Graphics International Heritage Through the Looking Glass Developing an Infrastructure for 3D Scholarship2023-02-07T14:32:00+00:00

Some thoughts about integrating documentation, modelling and publication for historical 3D models – 4D Research Lab

2022-02-14T15:37:28+00:00

Some thoughts about integrating documentation, modelling and publication for historical 3D models by Tijm Lanjouw, 4D Research Lab, University of Amsterdam [...]

Some thoughts about integrating documentation, modelling and publication for historical 3D models – 4D Research Lab2022-02-14T15:37:28+00:00

3D Scholarly Editions at CAA2021

2021-06-22T12:52:52+00:00

At this year's international CAA  (Computer Applications and Quantitative Methods in Archaeology) conference, Costas Papadopoulos and Susan Schreibman, organised a session on '3D Scholarly Editions: Potential, Limitations, and Challenges' to [...]

3D Scholarly Editions at CAA20212021-06-22T12:52:52+00:00

Best Paper Award at DARIAH 2020 for 3D Scholarly Editions: Scholarly Primitives Reboot

2021-05-18T18:16:59+00:00

The conceptual framework of PURE3D was presented by Costas Papadopoulos and Susan Schreibman at the DARIAH Virtual Annual Event 2020 (10th November 2020) under the title 'Scholarly Primitives Reboot' [...]

Best Paper Award at DARIAH 2020 for 3D Scholarly Editions: Scholarly Primitives Reboot2021-05-18T18:16:59+00:00
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